PLAYERUNKNOWN’S BATTLEGROUNDS Xbox and PS4 players will receive a future update that will help decrease GPU time, according to a new PUBG Corp console dev report.
The new PUBG Corp console dev report explained its plans to decrease GPU time for PUBG Xbox and PUBG PS4 players. The more GPU calculations that are required, the longer the GPU time will be — which contributes to how many frames players see. In addition to adding dynamic resolution, which helped with decreasing GPU time in PUBG Corp’s own tests, it will also add GPU culling to further improve the feature.
“With some upcoming optimizations to GPU Instance Culling, our goal is to increase performance both through not rendering high level of detail objects which aren’t shown on screen and developing a smarter process to determine which objects are processed when instancing and in which order,” the post read. “Since the GPU is aware of all object Level of Details, only the low LOD models will then be chosen to be instanced, after examining all instances. Then, the rendering process is performed in front-to-back order. We call this select-and-process GPU Instance Culling.”
There is no estimated date when the updates will be added to both console’s servers.